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- Asthma Twister

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Asthma Twister

Target group: older

Supplies:

  • a mat or sheet with the game drawn on it or colored circles taped to the floor
  • a colour paper bag containing twelve cards – four green, four yellow and four red
  • an extremity paper bag containing four extremity cards – right hand, left hand, right foot and left foot

Activity

  • This game is played in a manner similar to the original "Twister" game.
  • The board consists of 16 circles drawn on the sidewalk. Each circle contains a symptom that corresponds with a symptom from an action plan, with four symptoms from each category – red, yellow and green.
  • A child is selected to start the game by selecting one card from the extremity bag and then one card from the colour bag.
  • The child then finds a symptom on the board that corresponds to the colour they selected upon which to place the extremity they selected. For example, if the child selects a right foot card and a red card, it would be appropriate for the child to put his right foot on the circle that states “can't walk without being short of breathe.”
  • Players may need assistance to decide which symptom corresponds to their colour, as each player's diary varies and the game is generic.
  • Circles may have more than one extremity on them, unless you want the game to be more difficult.
  • The students take turns selecting cards from the two bags.
  • Players cannot move an extremity once it is placed on a symptom on the board.
  • The first player to touch any part of the board other than a selected symptom, or who moves from one symptom to another, is out.
  • The winner is the final player to have all four extremities on the correct symptoms they selected.
  • If there are more than four players, others may be rotated in when another player is out.


Last modified 2006-01-21 21:12
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